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If your devices cannot access the public Internet, or your programs and media must stay inside your organization's own LAN, while you still need to manage multiple devices together, start with this method.

You can think of it as moving the management model of cloud casting into your own local network. One computer running the Admin End becomes your local management center inside the LAN, and all display devices connect to that computer instead of a public cloud server.

Before you begin, make sure:

  • The Player app is already installed on the display devices
  • You have one computer that can stay on the LAN to run the Admin End
  • That computer and the display devices are on the same LAN
  • Private deployment cannot use the web-based Admin End; you must use the app version

The example below uses the Windows version of the Admin End.

Step 1: Open the Admin End and Allow the Local Service to Run

On Windows, double-click manhattan.exe to open the Admin End. If the following prompt appears, be sure to click Allow. local_allow

Step 2: Start the Local Management Service

Switch to the Local Management tab. If the status icon is not green, click Start. local_start Once it is running, the icon turns green. local_started

Step 3: Connect the Display Device to This Local Admin End

After the local service starts, the Admin End displays its own IP address. Go to the display device and configure this address there.

If the display device and the Admin End computer are on the same LAN, the Player's blue home screen usually discovers the Admin End automatically and completes the configuration. If automatic discovery fails, enter the Admin End IP address manually so the Player can connect and sync programs. player_lan_not_config

Enter the Admin End IP address and confirm. local_lan_config

Step 4: Bind the Device

After a successful connection, the Player retrieves the device's dynamic code, as shown below. local_ddc_get

If automatic binding is enabled in the Admin End, the device will bind automatically and appear in the device list. local_device_bind

If automatic binding is disabled, click the Bind New Device button in the lower-right corner of the Admin End, and enter the dynamic code shown on the device to complete the binding. player_lan_connected

Step 5: Edit and Publish Programs Like Cloud Casting

Once the device is bound successfully, the rest of the workflow is similar to cloud casting: create a program, add media, save it, and then publish it to one or more devices.

If you can already see the device in the Admin End and the device starts playing the program you published, private deployment is working successfully.