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Private deployment does not rely on cloud servers and can be considered standalone software. It is suitable for enterprises and institutions with strict confidentiality requirements or scenarios without an internet connection.

The steps for private deployment are similar to those for using CXPlayer accounts for online deployment. First, install the Player app on a TV or other display device. However, the management console cannot use the web version and must use the app version, which supports Android, Windows, Linux, and other systems. The instructions below take Windows as an example.

Open the management console. On Windows, double-click manhattan.exe. If the following prompt appears, be sure to click Allow. local_allow

Next, start the local management service. Switch to the Local Management tab, and if the status icon is not green, click Start. local_start Once it is running, the icon turns green. local_started

After the local service starts, the console displays its IP address. Move to the display device and configure this address. When both devices are on the same LAN, the blue home screen of the Player typically discovers the console automatically. If discovery fails, manually enter the console's IP address so the Player can sync with the console. player_lan_not_config

Enter the management console's IP address and confirm. local_lan_config

After a successful connection, the Player retrieves the device's dynamic code, as shown below. local_ddc_get

If automatic binding is enabled on the console, the device will bind automatically and appear in the console's device list. local_device_bind

If automatic binding is disabled, click the Bind New Device button in the lower-right corner of the console, and enter the dynamic code shown on the device to complete the binding. player_lan_connected

Just like with online deployment, you can now create and publish local programs.